![]() ![]() Few have entered these areas, but the future prospects of war force the exploration of them. One of the big secrets / rumors of these lands are the intricate catacomb and cave systems below the ground. ![]() To the west, there are mountains that protect this area from the Howling Plains, known to be home to the Beast race. It is an area known for its magical forests and peaceful farming communities. It is a region that has seen much conflict over the centuries. Jonric: When and where does the game take place, and what is the situation leading up to the start of play? Matt McKnight: Armies of Exigo takes place in a fantasy setting where the story begins in the land of Noran. Our goal was to go back to the old days of RTS games and have massive battles with hundreds of units that can be individually controlled. Not only that, there is interaction between the two levels so that both units and spells can be cast through the surface and end up impacting the other level of the game. However, to give Exigo a unique twist, we added a new design feature that allows for battles to take place simultaneously on the surface and underground. Jonric: To start off, how would you introduce Armies of Exigo, the kind of real-time strategy game it is and the key elements that help differentiate it? Matt McKnight: Armies of Exigo is a traditional RTS with an emphasis on massive amounts of units and features that cater to the hardcore fan. ![]()
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